Year of 2010

Finally this year has ended.

We have experienced many ups and downs in the world of Yu-Gi-Oh.

I will be listing them here in chronological order.

20 February 2010
The Shining Darkness:

Overall, this expansion was bad for the game with cards like Ronintoad and Herald of Perfection.

Ronintoadin gave rise to the most broken deck in the March 2010 format. Frog FTK was extremely consistent and could defeat your opponent before he started his turn easily. The deck then took the Yu-Gi-Oh world by storm and eventually won the Yu-Gi-Oh World Championship 2010. Of course, any FTK deck is bad for the game as it minimises interaction with the opponent, making it a horrible experience for him.

Perfect Herald brought back the use of Ritual cards. The deck was pretty consistent but it was kind of sacky and made many players unhappy.

Infernity was extremely strong in both the OCG and TCG. In their respective territories, Trishula and Infernity Barrier helped the deck to climb up to tier 1.

X-Sabers gained Darksoul and Boggartknight, making the deck much better through more consistency and the ability to make more pushes respectively.

1 March 2010
March 2010 Banlist:

This banlist took care of Lightsworns and Zombies quite well. It also hit Blackwings and Anti-Meta decks a little. Dandylion went to 2, giving birth to new variants of Lightsworns and Quickdraw Variants. Cyber Dragon to 2 made it harder to play Machine decks due to Chimeratech Fortress Dragon.

17 April 2010
Duelist Revolution:

Next up is DREV, arguably one of the best sets in Yu-Gi-Oh, it brought about many great cards like Pot of Duality, Solemn Warning and Effect Veiler. It also introduced the Scrap archetype along with Scrap Dragon which is now a generic synchro monster.

Pot of Duality is just amazing, the consistency it brings helped alot of decks to become even more playable (eg. Blackwings and Hero Beat). Soon, almost all decks started to play this card, even Infernities and Perfect Herald played it to get to their combo pieces more often.

Solemn Warning is another amazing card. It stops all forms of summoning at the cost of 2000 Life Points. It made control decks better by providing them with more protection against monsters. Soon, all almost decks started to play this card due to the importance of having a monster on the field.

Effect Veiler helped alot in the meta. With Frog FTK and Infernities rampant in the format, Effect Veiler helped to stop their key cards (eg. Substitoad, Infernity Archfiend and Infernity Necromancer).

The Scrap archetype, although not widely played, you can find Scrap Dragon in almost all players’ extra decks. Scrap Dragon is an easy to summon generic synchro monster which provides 1 for 1 card destruction each turn (although you can abuse this). This card made Debris Dragon variants much better.

17 July 2010
Starstrike Blast:

Nothing interesting here except Formula Synchron and maybe Tuning.

1 September 2010
September 2010 Banlist:

Currently, the format is pretty bad with Frogs (FTK and Monarchs) at the top. Luckily, Substitoad got hit, leaving the FTK variant dead and the Monarch variant just playable with Treeborn Frog to 3.

Rescue Cat got hit, making decks based on it dead. It affected X-Sabers a little too.

Heavy Storm getting hit is one of the best things that have happened in game IMO. It allows control decks to become stronger with less outs to their backrows while OTK decks become weaker with less ways to get around backrows.

IMO, Cold Wave was left out in this list. It just too broken, especially with Black Rose Dragon going to 3.

Brain Control was banned too. It was just too strong, allowing players to sack their way out of games where their opponent has total control.

Monster Reborn and Dark Hole also got unbanned.

Trishula brought to 1 was an expected move.

Infernities also got hit with Trishula and Infernity Launcher limited.

Chaos Sorceror to 2 and Cyber Dragon to 3.

Black Whirlwind to 1.

13 November 2010
Storm of Ragnarok:

Before this expansion, the meta was great, with lots of decks having the chance to win.

However once the True Six Samurai cards were released, the meta was broken with the True Six Samurais at the top.

Nothing really interesting other than the True Six Samurais.

11 December 2010
Structure Deck 20 – The Lost Sanctuary:

The deck had some impact on the meta, Master Hyperion is like a DAD for them. Earth can search out the key cards too. Eventually, the deck achieved tier 1 status in the OCG with the help of cards like Archlord Krystia.

Thats my recap of 2010, hope you enjoyed it.

Thats all for today.

And I wish all of you a Happy New Year.

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Monster Binder

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Went to Thousand Taste Trading today, just to see what the shop is like right now. As well as to look for some card supplies like sleeves and deckboxes.

When I first reached there, the shop was empty, with only the shop owner and his assistant.

I looked around for a while, but could not find anything I want.

Just as I was about to leave, I turned back for a moment and noticed this!!!!

So I bought one at about $39.90.

It has nice holographic covers (I’m not exactly sure what should I call that). And the black pages bring out the colors of some of my sleeves and cards.

But one of the coolest things about this binder is that it is a sideloading binder. This means that your cards can’t drop out from your binder when you hold it vertically upside down.

Just sharing what I bought today with my fellow Singaporeans. Because I know this post won’t really matter to my Western readers.

Sorry about the photos, I’m uploading this post on my phone and can’t arrange the locations of the photos.

Change of Blogging Pace

I have decided that I should stop blogging everyday as I’m feeling that its kind of a chore.

Also, most of my posts are pretty boring as compared to the other blogs.

Sort of like quantity over quality.

So, from today onwards I will stop blogging everyday while trying to produce higher quality posts.

Excel CS Christmas Team Tournament 25/12/2010

I joined the tournament with Daren and Junqi.

I decided to run Debris Plants instead of Light Hero Beat because I was expecting to play against Six Samurais and Hero Beat does not have many ways to stop them. And Debris Plants has more ways to stop them.

Anyway I didn’t get to play against any Six Samurais, instead all I played against was Blackwings.

Player 1: Junqi
Player 2: Daren
Player 3: Lauren

Match 1
VS Winson (Blackwings) XX
Game 1: My hand was dead with double Debris Dragon and no other monsters. So I just used them to struggle for a while before I died to Arms Wing and Dark Armed Dragon.
Game 2: He opened DDV on me to stop me from summoning Trishula with Spore (Level 4)+Dandylion+Ryko. Managed to Trishula him later with something else but forgot how I died later.

Team Score: OXX

Match 2
VS Mind@#$% Guy (Blackwings) OXX
Game 1: Forgot what happened.
Game 2: I discarded Sirocco with Spirit Reaper and then he summoned another one with Vayu in the graveyard while I had 1900LP.
Game 3: I got owned by Bottomless and Crevice.

Team Score: -XX

It was a 4 round swiss tournament, but we dropped out because there was no chance of winning.

Duel Puzzle 2

It seems that the first duel puzzle was to easy for most people as it was solved almost immediately by some. Congrats to those who managed to solve it properly. Just wanted to show some people the alternate effects which people usually ignore. I prefer making simple Duel Puzzles as chances are, the harder ones will most likely be ignored due to their difficulty.

So, there are many ways to go around solving the first Duel Puzzle, although most or not all of them end up with a Trishula.

My model answer is quite simple.

During your Opponent’s End Phase, activate Limit Reverse to summon Dandylion.

On your own Main Phase 1, change Dandylion to Defense postion to destroy it. Summon two Fluff Tokens.

Summon Debris Dragon pull Dandylion, make Trishula and win.

There are also other answers involving Sangan and Doppel Warrior, but it has the same ending.

So, heres the second Duel Puzzle.

Its a little harder than the first one, but you should be able to solve it if you have been reading my blog since the beginning.

Opponent’s LP: 3400

Opponent’s Field: GB Gyazarus, GB Chariot (F/D)(He will not use this on your LADD negating a Treeborn Frog)

Opponent’s Graveyard: Final Countdown (19th Turn)

Your LP: 100

Your Field: LADD (@ 2300 ATK)

Your Graveyard:  Treeborn Frog, Jinzo

Your Hand: Cauis

It is your Standby Phase, win in this turn or die to Final Countdown during your End Phase.

Duel Puzzle Conditions:

You must reduce your opponent’s LP to 0 by the end of the turn, the damage caused may or may not be exact. (This is to see what other creative ideas people may have)

Your Main deck and Extra deck can contain any card in the game as long as they follow the current September 2010 Banlist. Also both TCG and OCG Exclusives are allowed.

Any luck based solution to this Duel Puzzle will not be accepted. (It seems that many people tried to use these kinds of solutions to solve Duel Puzzle 1)

*Your opponent will not Chariot your LADD negating a Treeborn Frog.

Puppet Plant

With Six Samurai decks on the rise, this card is definitely seeing an increase in play in our sidedecks.

Its effect is actually quite simple and straightforward, its like a Brain Control for Warriors and Spellcasters without the cost. Note that I compared it to Brain Control instead of Change of Heart because it can only take control of one of your opponent’s face-up monster, which means it can be easily stopped by Book of Moon.

The main card which you wish to take control of with this card is that pesky True Six Samurai Shien. TSS Shien controls your usage of Spell/Trap cards by negating one of them each turn. By taking Shien, you can use it against them by negating their Spell/Trap cards instead of them negating yours.
It can also be used to kill their other monsters by battle.

Although Puppet Plant is amazing against Six Samurais, IMO it cannot be randomly splashed in any side deck. In the deck you wish to place it in, you must be able to make full use out of the “stolen” monster. This may come in the form of Synchro Summoning or Tributing. For example, Puppet Plant is extremely good in decks with lots of tuners such as Debris Plants or decks with alot of Tribute monsters such as Monarchs.

On the other hand, decks such as Hero Beat or Gladiator Beasts which lack the two requirements above should not play it, as they would be better off with other side deck choices.

End of Post.