Guide to Prophecy (Monsters)

High Priestess of Prophecy

Boss monster of the deck, searchable by Justice . Note that it can also Banish a Spellbook from the Hand for its Effect. One of the better outs against LADD as you can just keep revealing when it negates her summoning Effect.

 

Spellbook Magician of Prophecy

The tutor of the deck, able to fetch any Spellbook Spell card from your deck. Note that Magician is a Spellbook card itself, so you can add it to your hand with Secrets or reveal it with Master.

 

Justice of Prophecy

With the introduction of Spellbook Judgment Day to the deck, this card is seeing a lot more play due to its Synergy with Judgment.

Example: Activate Judgment, Activate 3 Toon Table of Contents, adding another copy with each effect. During the End Phase, add 3 Spellbooks to your hand and Special Summon Justice. Still in the End Phase, Banish Justice to add another Spellbook and a Priestess to your Hand.

In the end, you gain 4 Spellbooks+ 1 Priestess off this simple combo.

 

Effect Veiler

Other than being a staple handtrap for simple Effect Negation, Effect Veiler serves many other purposes in this deck.

Here are some of them:

Special Summon target for Judgment, especially when you only add one Spellbook card.

Able to be used for both the Cost and Effect of Spellbook of Life.

Tuner monster, which works quite well with High Priestess of Prophecy in making cards like Crimson Blader. Extremely versatile with Spellbook of Life and its Level adjustment effect.

 

Jowgen the Spiritualist

Can be summoned by the Effect of Judgment if you add 3 Spellbooks to your hand. Big game changer in one of the deck’s toughest matchup which is Dragons.

Example: On the first turn, go for the Judgment combo, adding 3 Spellbooks and Special Summoning this card.

Your opponent cannot Special Summon his big Dragons and the only monsters that he can summon to get rid of Jowgen are Stream, Reactan and Eclipse Wyvern. You can further implement the Jowgen soft-lock by setting protection for it like Fate or Waboku. If you can get either Shining Elf or Armoured Kappa out before Jowgen is on the field, they will serve as good protection too.

Its other effect is handy too, it allows you to wreck pre-established boards of Special Summoned Monsters. Note that the discard is random, so you should set your important cards before using his effect.

You can revive him with Life, use its Effect destroying itself along with your Opponent’s monsters, then proceeding with Special Summoning your own monsters.

You can also turn Jowgen off with Fate or Book of Moon.

Toon Gemini Elf

Mainly used as a target for Toon Table of Contents, allowing you to activate 3 on the same turn. It cannot attack on the turn it is summoned, so you have to wait a turn before you can attack with her. You can somewhat bypass this by summoning her with either Judgment or Tower on your Opponent’s Turn.

Having a respectable Attack of 1900 allows her to work well with Jowgen to apply pressure on your opponent by taking away both his Life Points and Hand Cards.

Being Level 4 gives me access to a wider variety of Synchro Summons with Veiler and Life.

Injection Fairy Lily

Used to get rid of threats like Evilswarm Ophion as well as having applications in other beatdown based matchups. Can also randomly steal games with its high damage output.

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