September 2013 Banlist Prediction

Banned:

Nothing

Limited:

Mecha Phantom Beast Draccossack

Number 11: Big Eye

Evilswarm Ophion

Super Rejuvenation

Spellbook Judgment Day

Atlantean Dragoons

Glow-Up Bulb

Semi-Limited:

Blaster, Dragon Ruler of Infernos

Tidal, Dragon Ruler of Waterfalls

Tempest, Dragon Ruler of Storms

Redox, Dragon Ruler of Boulders

Spellbook Magician of Prophecy

Spellbook of Secrets

Fire Formation – Tenki

Lonefire Blossom

Mezuki

Unlimited:

Thunder King Rai-Oh

Tsukuyomi

Advanced Ritual Art

Scapegoat

Discussion

Limited:

Mecha Phantom Beast Draccossack

Honestly, Draccosack is the main problem that makes Elemental Dragons overpower the other decks so much. Other than E-Dragons, Prophecy and maybe Constellar, most decks don’t have a reliable out to this card. Even if they manage to get rid of the first one, E-Dragons can just makes another and not many decks can handle two Draccosacks.

Some players might call for it to be banned, however I think it isn’t that bad at 1. Furthermore, the deck that it was originally created for (Mecha Phantom Beasts) hasn’t done much yet, so I don’t expect Konami to hit it that hard.

Number 11: Big Eye

Snatch Steal was banned for a reason, and this card does exactly what Snatch Steal does except much more consistently in E-Dragons. Having your monsters stolen is not fun.

Evilswarm Ophion

Evilswarms are not doing as well as E-Dragons or Prophecy right now, however Ophion will still be a huge threat in the future, especially with Konami trying to push for Synchros to get back into the game.

Hitting it to 1 is similar to what was done to Legendary Six Samurai – Shi En in the past, you have an extremely powerful boss monster which can protect itself from other threats (Shi En’s Negation and Replacement Effects and Ophions ability to search out Infestation Pandemic as well as its Special Summoning Restriction). But once your opponent finally gets rid of the first copy, you can’t bring another one out.

Super Rejuvenation

Main problem card in E-Dragons, they can Special Summon all they want, but as long as they don’t have any protection it isn’t too bad. However, with Super Rejuvenation, Dragons can establish a powerful field presence with cards like Draccosack and be able to draw into more protection in the form of handtraps during the End Phase.

Also, with just 1 Super Rejuvenation, Dragon Exodia loses a lot of its power, especially since it usually wins with at least 2 Super Rejuvenation activations, with the second one being drawn from the first.

Spellbook Judgment Day

To be honest, Judgment Day is one of the most broken cards created in years. Hitting it to 1 isn’t going to hurt a lot because it can be easily searchable by other cards, and it can even be recycled with cards like Tower and Eternity.

However, it still seems too early for Konami to be Banning it outright, especially with it being a Secrets rare in the TCG and the Prophecy/Spellbook cards being showcased on the packaging of Judgement of the Light: Deluxe Edition. Also, Konami might want to push its new Blue-Eyes Structure deck and this the only card that can get Maiden out consistently.

Atlantean Dragoons

One of the best ways to hit the Water deck in my opinion without hurting the Mermail part of the deck too much. With only 1 Dragoons in the deck, the Stream+Dragoons/Megalo+Dragoons OTK cannot be done, unless a card like Atlantean Attack Squad is played, due to the missing Dragoons from the deck. Any other OTK will force the player to sacrifice more cards for the push, since they cannot use Dragoons as a discard fodder.

Glow-Up Bulb

Konami pushing for Synchros and Melia the Ashwood Nymph hinting at a possible push for Plants might mean Bulb could be coming back.

Semi-Limited:

Blaster, Dragon Ruler of Infernos

Tidal, Dragon Ruler of Waterfalls

Tempest, Dragon Ruler of Storms

Redox, Dragon Ruler of Boulders

I chose to Semi-Limit all of the big E-Dragons without hitting the smaller ones because by putting the big ones to 2, players would most likely cut the small ones to 1.

Currently, the ratio of big:small E-Dragons is 3:2, after the Semi-Limit, it would most likely drop to 2:1.

This may not seem like much at first, however, the total E-Dragons count went from 20 to 12. Which means that they cut almost half their core engine, causing the deck to drop in consistency drastically. It also makes the deck run out of fuel a lot faster.

This decision severely hits the E-Dragon deck itself while not touching the Dragons themselves too much. The other Elemental Decks like Fire Fists and Mermails can still play a 2-1 ratio and will not feel much of a difference.

Spellbook Magician of Prophecy

Spellbook Magician of Prophecy to 2 is actually quite a hard hit, after playing the deck a lot, I realise Prophecy has a huge problem when it doesn’t have a Spellcaster on the field. By reducing the amount of Spellbook Magicians, cards like Master, Power, Wisdom, Tower and Life will be dead a lot more often.

Spellbook of Secrets

Spellbook of Secrets is the glue that holds the deck together, many of the deck’s plays revolve around it. It is one of the few cards that can search out Magician, which means that hitting it also effectively decreases the amount of Magicians too, resulting in the cards stated in Spellbook Magician of Prophecy’s explanation even more dead.

Fire Formation – Tenki

Not a very likely hit since Konami is currently pushing for Bujins. However, Fire Fists are still extremely strong, especially once E-Dragons and Prophecies are weakened. I am quite afraid of the 3-axis Fire Fist deck, as it is extremely explosive with 3 Rekindlings and is able to gain constant advantage each turn with Spirit and Rooster loops. Quite reminiscent of Inzektors in the past with Dragonfly-Centipede loops.

Lonefire Blossom

Konami has been printing Flower Princesses (Talaya and Malina) in the past few sets, so that might mean that they want to bring this card back, since it is the only card that can bring them out easily. Also, Melia the Ashwood Nymph being printed hints at a comeback for Plants.

Mezuki

Konami is pushing for Zombies in Shadow Specters.

Unlimited:

Thunder King Rai-Oh

The hit to Thunder King Rai-Oh in the previous list was totally unnecessary, Konami just decided that they should clear the path for Prophecies even more than they should have.

Tsukuyomi

It was brought up to 2 in the previous list, and although it did see quite some play in stopping soft locks like Ophion, Kycoo and Jowgen, I don’t think unlimiting it would cause too many problems.

As a Spirit Monster, playing too many isn’t optimal and it seems they are getting some slight support in Shadow Specters.

Furthermore, locks are terrible for the game, so any card that can help to stop them is always welcome.

Advanced Ritual Art

Brought from 1 to 2 in the previous list and has done nothing. Unlimiting it wouldn’t do much harm either.

Scapegoat

Hasn’t seen play for very long, especially since XYZs don’t work with Tokens. Might be good since Konami is pushing for Synchros to come back, and makes the game slower as another OTK stopper.

Conclusion:

This list doesn’t really hit the 2 problem decks of the format too hard, it just kinds of balances them out a little, so that the other decks will be able to have a fighting chance. 

E-Dragons can still be played, but they lose a lot of their consistency and recursion.

I’ll admit, Prophecies were hit too softly this list, but I feel that Konami wouldn’t kill them off yet, especially with Maiden coming out soon in the TCG.

Evilswarms only have one Ophion, but it is enough for them. Furthermore, they still can function well with summoning other Rank 4 XYZs. The threat of the Master Key Beetle + Safe Zone lock is very real.

Mermails had a lot of their OTK-potential taken away from them with Dragoons being limited. But it will still be able to function well as a Rank 7 spam deck.

Fire Fists will be going strong on this list, especially the 3-Axis build which is very explosive in my opinion.

There will still be a lot more future archetype which I feel will quickly overshadow the older decks. Bujins having an extremely high potential to do well. And other sleeper decks from the past like Infernities and maybe Constellars. Personally I am looking forward to what Noble Knights will get in Shadow Specters, they could potentially be the next Prophecy, seeing as Konami bumping their TCG rarities really high.

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Kiganjou

http://yugioh.wikia.com/wiki/Kiganjou

1 Tuner + 1 or more non-Tuner monsters

This card gains 200 ATK and DEF for each non-Tuner monster used as a Synchro Material Monster for the Synchro Summon of this card.

2 card OTK in Mermails with just Stream and Dragoons.

Stream discard Dragoons, SS Tidal search Diva. 

NS Diva, SS Marksman. 

Synch Tidal and Diva for Kiganjou which becomes 3100. 

Banish any 2 Water Monsters to revive Tidal.

Attack with Marksman and SS Dragoons. Followed by attacking with Dragoons, Tidal and Kiganjou.

(1400+1800+2600+3100)=8900